Welcome and Opening |
9:00:00 AM |
0:10:00 |
– |
Kendra M. L. Cooper |
Full Paper + Q&A |
9:10:00 AM |
0:25:00 |
Automated game testing using computer vision methods |
Ciprian Paduraru, Alin Stefanescu and Miruna Gabriela Paduraru |
Short Paper + Q&A |
9:35:00 AM |
0:15:00 |
Rebuilding games at runtime |
Diego Castro and Claudia Werner |
Break |
9:50:00 AM |
0:15:00 |
– |
– |
Full Paper + Q&A |
10:05:00 AM |
0:25:00 |
Towards a Framework to Assist Iterative and Adaptive Design in Gameful Systems |
Antonio Bucchiarone, Antonio Cicchetti, Enrica Loria and Annapaola Marconi |
Short Paper + Q&A |
10:30:00 AM |
0:15:00 |
Metrics for Assessing Gamers’ Satisfaction: Exploring the Graphics Factor |
Stylianos Gkikas, Christina Volioti, Nikolaos Nikolaidis, Apostolos Ampatzoglou, Alexander Chatzigeorgiou and Ignatios Deligiannis |
Break |
10:45:00 AM |
0:15:00 |
– |
– |
Keynote |
11:00:00 AM |
1:00:00 |
Lessons Learned from 5 years of ASE4GAMES at Industrial Scale and Future Research Directions |
Mathieu Nayrolles |
Round table |
12:00:00 PM |
1:00:00 |
– |
Fabio Petrillo & Cristiano Politowski |
Closing |
1:00:00 PM |
0:10:00 |
– |
Kendra M. L. Cooper |